Mixamo to Unreal
Find the character you would like to use and download the FBX in a T-Pose
Select the animation you wouild like to use
Click download
Format: FBX
FPS: 60
Skin: Without Skin
KeyFrame Reduction: None
Create a folder in Unreal Engine where you will place the character and animation
Drag your character in the folder first
Click Reset to DefaultÂ
Click Import All
You will get a warning about Export Smoothing Group.... No worries!
Drag in the animations to the folder
Make sure the mesh to have the new mesh selected
How you can drag your Animated sequence in the game