9/18


What's happening today...


First Hour Presentations

Second Hour UX Will Come Test Your Games

Last Hour Presentations


Start off the day with the warm-up

SMBX Post Mortem

Video games can be a deep and meaningful exoerience. when I was a kid, I played Super Mario Brothers until I developed a callus on my thumb. I could beat the game with one life. The game to me was that good. Are you willing to get that serious in your next project with GDevelop? How were your work habits on this project? Is there anything you need to modify in order to get to where you want to be? How can you improve for your next project? Did you give yourself enough time to come up with ideas or did you just have to run with it? Did you learn anything that will help improve your next project? This is where you decide what you need to do to get where you want to go. You have to have a plan, once your have a plan, it's not just a dream anymore.


Half Page

3 Points



What are you learning?

Presentation Skills

Why is it important?

A game developer may need to pitch a game to a publisher to get the green light to produce the game.

How do you show that you understand? What is the assignment?

Today you will work on a google slides to create a presentation on pitching/presenting your game. You will present on Wednesday

You will need to:


SCORING

4 Points - Each level is worth 1 points (Each level lasting at least 3 min and has an ending)

1 Point - Game Cover

1 Point - Warp

1 Point - Use af flags

1 Point - Use of layers and events

1 Point - Modifying NPCs

1 Point - Modifying sounds

5 points - Mapping of your levels and world - Each level and world must be storyboarded/planned out and drawn on paper. You are to plan out your level, not just go with the flow. This is NOT how a professional game dev works.

Total 15 Points


DUE TUESDAY!


If Mario is not showing up at the start of your world, watch the video below

You must give your world a name in the settings menu on order for it to show up in the game!