9/9
Start off the day with the warm-up
First of all, I take zero responsibility for this warm-up and I recognize that it will be diffucult to get a half page out of it so I will give you a break on the length but if you can get a half page, kudos to you.
This warm-up is brought to you by Nick P and Eligh from last year...
What is the best tasting crayon? No euphemism, actual crayon.
Crayola Burnt Sienna? Prang Standard Green? Cray-Z-Art Blue?
Why? If you don't know, make it up, use your imagination.
As always, worth 3 points
What are you learning?
Game Design with SMBX - Checkpoint and Keys
Why is it important?
We will be creating a world in SMBX. You will be designing the game and creating the story of the game.
You can use layers and events to customize and make your game more fun.
How do you show that you understand? What is the assignment?
We will make a moving platform
We will create a boos fight using events and layers
Layers and events
https://youtu.be/KMTjHSk-8WQ?feature=shared
https://youtu.be/JG9rTVuiT2M?feature=shared
https://youtu.be/31BYVJPOZM8?feature=shared
https://youtu.be/ze0kPyvJ1Ww?feature=shared
Keyboard Controls
Jump = Z
Run/Grab/Fireball = X
Alternate Jump = A
Alternate Run = S
Drop Item = Shift
Pause = Escape
Pick Up = Down Arrow + AÂ
Create a simple level
In NPCs, Select SMW and add a checkpoint
Click on Backgrounds
Select Super Mario World
Click on Checkpoint/Exit
Create the poles for your checkpoint
If you want to start from the beginningh of your level - Test Level Reset Game
Using Keys
in NPCs > SMW > Exit Select key and add it to the game
Select Backgrounds
Select Keyhole and add it to the game
Save Game
X Key to Grab key
Take it to the keyhole
Voila!
Save the level and test