5
5 - clicking around to shoot
This game appears to be inspired by vampire survivors. Unfortunately this means that there is no end. This genre of game is fun if you have the time to spend on it.
The game is functionable, and remains of a cat shooter game on the PS4 for free but I need to do more about the game than on going shooting. Definitely time consuming when bored but what’s the end goal to it.
Fun and easy to grasp gameplay loop. It was unclear what the upgrades changed, and the health regenerates generously. The penguin enemies are so silly.
Game 5 was both fun and addicting because you can just spray bullets forever and then get potential upgrades. It wasn’t confusing. It had a simple goal of taking out the enemies and dodging bullets. The audio was a little bugged. The game could be improved by adding more story.
The level ups are massively confusing since they lack text. Big spoon also doesn’t work sadly. Repetitive due to low enemy variety.
I liked the abstract enemies, however the gameplay is sort of confusing, do I just kill enemies?
I like the Survivor.io style game, never would’ve thought of it. I also like how they made it work! It’s good!
This is because the game was fun for an endless, but the variety of upgrades was lackluster. Also the enemies and spoon thing were bugged, but it seems like the creators know how to fix it, just haven’t updated it yet.
The game is fun and addicting and I like the upgrades but I don’t like that the upgrades don’t have a description.
It’s really fun! I wish there were more enemies and more clear indication of what each upgrade card grants.
Very nice game. Reminds me of Vampire survivors which is a roguelike. Only problem I had was that sometimes I didn’t know what was going on, I would get hurt without knowing.
nice reward mechanic, not too carnival themed, enemies and collectables are a bit small in comparison to hitbox
I really like the enemies in this. It’s, again, not what I expected but it looks pretty good to me.
Very interesting gameplay! It would be cool if it was specified that your whole point of the game was to survive and then become entered into a leaderboard. I think that's a very cool idea. I can’t understand what I’m shooting, and I think there should be a story behind it or some context. I also believe that there should be a description of the controls or the point of the experience screen or instruction on what you should do.
Night at the Carny - liked the bullet hell concept (really put the hell in bullet hell, i liked it a lot) - didn’t like the lack of an actual possible ending
Quite fun! I like the inclusion of a leveling up system from killing the clowns, also a very abstract art style that is very unique!
Sound effects could of been added but the art is fun
Good game but I wish the upgrades were more clear. The player also heals way too fast.
I appreciate that this is a bullet hell game, though due to the nature of that the screen does get very cluttered with the amount of enemies, bullets, and points around. Though it isn’t terrible, it is pretty cute
Unique experience, but I don’t really see how it connects to the carny theme. Objective of the game is also unclear, you’re kinda just thrown in not really sure how you're going to progress.
Really good and pretty easy to figure out and play. The carny theme isn’t as clear though. That's my only complaint.
This game is okay, I don’t really see anything related to anything Carnival related except for the tents. There's no sound to the game, but I just there is a game.
This game has nice gameplay. Very similar to the fun game by Jonas Tyroller. Windowkill/10
Again, really fun, but it’s also really challenging. I did not know I could move, but it was still productive. The art is simple and very eye popping.
I don’t really understand the purpose of the game. You start doing things straight away, but there is no clear objective or target, and no theme that I can tell.
This game is eh, it’s functional but there’s no tutorial or main menu, I think it’s a survival game with a health regenerating mechanic. The art style is very inconsistent, the character and weapon art is just shapes with no shading while the enemies have shading.
I like the shooting mechanic, I think that it is really well made. I think that they should have made it look more like a carnival, but the colors are great.
A good game. I think they can improve it by making the character not that slippery when moving. Also they should add some descriptions to each upgrade choice so players know what each upgrade does.