14
14 - bowling
This was great. The art style was simple, though I do like that the developers implemented a little bit of physics to the objects. I wish there was a way to see how much power is being put into the ball though.
Bowling, I don't understand how it fits with the theme “Carny”, nothing more so in the game than bowling as the title says. It’s a bit slow for my liking. The game has good graphics and design.
The physics the bowling ball and pins use felt really nice. The camera felt smooth as well. One of the best ux so far imo. Would benefit from more gameplay or variants of bowling.
Game 14 has a nice scene and idea. It was confusing how to bowl and what to do. There weren’t really any bugs and the physics with the bowling pins was cool. The game could be improved by having more instructions on what to do.
Cool idea, but very confusing to play properly.
I like the environment they make however, I couldn't find the clown at first, then I realized he was behind a wall that was slightly opaque. Afterwards the text the clown uses is very hard to read.
REALLY COOL IDEA AND AMAZING EXECUTION! The fact that this game endorses multiplayer is awesome, and they really got the physics down. Great game.
This is because the game was entertaining but could have some adjustments to mainly the bowling system.
The game art is very good and I like the bowling concept.
I think the game would be fun if I had buddies to play with. I like the art, reminds me of Fnaf.
I love bowling. Very awesome
not too carny themed, nice gameplay, good instruction
Really well made, a bit off of the carny theme in my opinion but very polished, very nice.
Good game just don't let the player go past the red line
I was confused on how to play and the game seemed to big for its own goof it was cool tho with some really nice art
This one is awesome! So much detail and a unique idea. I love how it's not unsettling either and it’s just a fun game to play with friends. It seems like there had to be a lot of coding involved. I don’t know how it’s multiplayer, but I really appreciate the instructions. Easy and fun!
Bowling - liked the idea for multiplayer compatibility - didn’t like the unintuitive gameplay
Bowling, unique, fun, classic, I like it.
Could use some sound effects but i like the bowling game and how its a 2 player game.
Very good art and I like how there is a semi open world at the start.
For a bowling game this one is pretty nice, I’m amazed by the physics of the pins when being hit. It’s very simple yet very nice.
The map design is fantastic and perfectly captures the charm of an arcade/bowling alley. The bowling premise is also really cool and when you “shoot” the ball to hit pins, the impact really closely mimics actual bowling which was super sick.
Really impressive gameplay! Getting to play bowling was really cool! I have no constructive critique to give.
I think this game is cool for little mini games, but it’s not really a theme of a Carnival. I get the theme of something related to Five Nights at Freddy’s based solely on the layout and color of the game. The game is still good though.
Instruction text was a little hard to read, otherwise a pretty good bowling minigame.
I should’ve read the instructions first. Also, they should put it, the instructions, somewhere where the player can see and it would be their instinct to go there or tell the player to go there. The game is fun though and the mechanics were cool. Especially the thing the bowling ball hits, and it MOVES.
The game has very good art, and the game play is very fun. It could use a little bit more instruction on controls and the fact that there can be 2 players, but overall I enjoyed playing the game. I also did not encounter any bugs.
This game is fun and the art style is decent but extremely flawed, it can easily break if you try. Also the art kinda glitches out and some of it is kinda bleary. It’s cool but it can break easily.
This game is really fun, and I like that it has bowling incorporated into it
A good game with clear guidance on how to play the game, but why keep losing points if you go above the throwing line?