10/10

 Start off the day with the warm-up

Danger... watch yourself!

How you ever been somewhere when you though you were in real danger? Talk about it. If you have never been, make something up but let me know it is not true at the end.

Half Page as always


Our family decided to visit Cancun for vacation. It was My father, my stepmother, my two sisters, my wife and me.

8 days of beach, food and fun. The first four days were just that, so much fun. On the fifth day we decided to take a bus into the city part of town to check out the non-tourist culture. I had recently started a new job as Marketing Director at a casino and I wanted to bring my boss a nice bottle of tequila. We got off the bus and saw people leaving the grocery store with cases of water and toilet paper. I thought that was super weird, my spidey senses were off the charts. We went into the store and the guy at the counter said the state had banned the sale of alcohol due to the hurricane.

WHAT? The Hurricane? Yes, the hurricane. A category 4 hurricane was headed right towards us.

We immediately got on the phone to try to find flights out of Mexico but the airport was closed because Hurricane Emily was barreling towards us at 140 miles per hour and there was no escape. We went into survival mode, we called the hotel and learned that the city was being evacuated to a high school gym but we were super lucky because the Weston Hotel was built to survive a hurricane so we didn't have to leave. We bought supplies at the store to last a few days just in case and headed back to the hotel.

When we got back to the hotel, it was dead silent, all the staff had abandoned it. We were on our own.

My sisters were on the ground floor and we were on the fourth floor so we took their mattresses and brought it up to our room in case their floor ended up flooded. I was scared and in survival mode. We broke into the maintenance room and I got duct tape because we had a huge window looking out to the ocean and I wasn't sure if it could stand the storm. We placed duct tape in a waffle pattern on the glass in case it shattered and then covered the window with pool cushions to keep the glass away from us.

Then we waited and when the storm hit, It hit like a wrecking ball. The sound was ripping through the entire hotel, this weird high pitch whine. The sliding glass door was flexing in and out. I was sure it was going to shatter. I looked outside the door and the wind was ripping the paint off the walls, I had never seen anything like it. The storm pounded the town for like two hours and all we could do was sit in the hotel and hope for the best.

After what seemed to be the worst of it and I was confident I was going to survive, I wanted to see it firsthand so I walked out and explored. Fighting the wind for every step reminded me of the time I was caught in a severe storm in Omaha, Nebraska but warm water instead of freezing snow. Every single step was labored but it was so cool to be honest. The power of nature is terrifying. We had lost power but we had purchased flashlights and candles at the store so we were going to be okay.

The next day was way worse than the actual storm because although the power had been restored, the air conditioning units had been damaged, it was hot and humid. The town was destroyed and there was nowhere to get any food, water, toilet paper, etc. Luckily we had gone to town the day before and saw people getting supplies then followed their lead. You could go for a walk and survey the damage but that's about all you could do because the beach was a mess, buildings were destroyed, the pool was trashed, and nothing was open.

And then the worst part happened!

The satellite was gone so the hotel was playing Spy Kids in Spanish on repeat for the next 24 hours.




What are you learning?

GDevelop - Start and End the game

Why is it important? What is the assignment?

Create a start and end to the pumpkin game

How will you show you understand? What is the assignment?


We are about to start our Showcase Projects, this is the last GDEV project before then so it's time to show us what you can do


You are to create a game called "Night at the Carny"

How you interpret this is totally up to your imagination and talent.

Your game must have a playable character, enemies, and some sort of working shooting mechanic.

Your game must have a way to complete the game and show an end screen.

This MUST be an original game and NOT just swapping out the characters of your old game. It's time to do something new!


Due 10/18/24

Teams of two


Scoring

All original character art and animation - 2 Points

Ability to fire projectiles - 2 Points

Life System - 1 Point

Respawn - 1 Point

Damage to enemies - 1 Point

Parallax - 1 Point

Playable for at least two minutes for the novice player - 1 Point

End Screen/game restart - 1 Point

Functional Game - 1 Point

Carny Theme - 1 Point


TOTAL 10 Points with two points possible extra credit

This is due 10/18/24 END OF CLASS!

You will turn it in by creating a video of you playing the game while you explain how you earned all of your points in the projects.

Melee Attack

Create a platform and give it the platform behavior

 Add a new Object

Sprite

Name it Hero

Give it Platform Character Behavior

Name the first Hero Animation "Idle"

Create a second animation with your Hero swinging a sword

Name the animation Attack

Open your Attack Animation

Add a second colission mask for the sword.


DON'T GET ALL WILD WITH THE MASK! SIMPLE SQUARES!!!

Create an Enemy

Go to your events

Condition

Variable Value

 Create out scene variable

Copy the condition into a new event and change the variable to 1

For your action if condition variable is 0, you want to set your Idle Animation to 0

Change the animation on variable 1 to attack

We want to start the game off with the attack variable set to 0

In the event At the beginning of the scene, delete the action and add change variable value

Attack

Set to

0

Set the Hero to flip

Now set the opposite for the right key

This part feels kind of tricky but whatever

Create a new event 

What you want to happen is that after the melee attack animation plays once, it stops and changes the scene variable to 0

This is kind of like the blade we did earlier

 The action will be to change the scene variable of attack to 0

Time to add ther attack

Create a new event

We want two conditions

First condition: Key Pressed Z

Second Condition: The current animation of the Hero is not set to the attack (we will be using inverse)

The reason is that if the animation is already set to the attack, you don't need to change the animation

The action you want is to change the scene variable to 1 (from Idle to Attack)

Add a condition Hero in collision with bad guy and trigger once

Now you need to create a sub event so that it's only going to delete when you are in the attacking animation

If you don't, it will always delete them whenever you are in collision

Now add the action selete bag guy in the sub event