11/1

Start off the day with a warm-up


Pick a genre

Adventure, FPS, Simulation, Survival Stealth, Multiplayer Online, Real-time strategy, battle royal, action, roleplaying, puzzle, racing, platformer, horror, mmprpg, fighting, sandbox, shooter, sports, strategy, rhythm

Tell me what is wrong with the current state of this genre and how you would innovate then share an idea for a game in this genre that you feel would change everything and become the next big thing


Half page minimum




1984 Showcase Game

Project Due Dates

Game Delivered by the end of class - Dec 4th

Design Doc - Dec 6

Presentation - Dec 6


 

What are you learning?

Game Development

Asset Store

AI Art

Photoshop

Packaging your game

Why is it important?

This is your showcase project, this is where you are to create a game that is ready to be published and distributed

How do you show that you understand? What is the assignment?

We are going to create AI Generated Art with Firefly

We will size it and modify it in Photoshop

Package your game for publication


Open Gdevelop

Create New Empty Project

Desktop Full HD 1920 x 1080

Add new object BUT this time from the asset store

Search for Cat

Select Pet Cats

Add these assets to my scene

Create a tiled sprite for the floor

Give it the platform behavior so the cat can move

Give your cat the Platform Character Behavior

Add the floor and cat

Add a few cats for fun

Go to 

https://firefly.adobe.com/

Login with your CART Account

You are going to create some art for the this CAT game. 

make sure fast mode is off

Select Landscape Ratio

Select Art

Put in a prompt about cats

Generate some images and download one (it doesn't matter which one)

Launch Photoshop

Create a new file

Remember when we created our game at 1920px x 1080px?


Create this size

Now we will place the AI Art that we created in out photoshop project

File

Place Embedded

Grab the corners of your Cat Art and make it fit in the space 

Click Window


Make sure your character and layers are selected

Use the character panel and the Text Tool to name the game then make it fit

In your layers panel

Double Click the text that you just created

Explore the layer styles to make the text to your liking 

Export your file

Click File  > Export > Export As


Export your file as a JPG

Save it somewhere you will remember

Go back to Gdevelop

Select your game settings

Icons and thumbnail

Choose a file

Select your thumbnail

Next we will resize the art for windows 512x512

Go back to Photoshop

Click Image

Canvas Size

Change the canvas size to 512 x 512 (pixels)

With the Cat Layer selected

Click Edit > Transform > Scale

Scale the cat so that it fits in the frame 

With the text selected, do the same thing 

Export the file just like you did with the large version

File > Export > Export As > jpg

Once your file is saved, go back to gdevelop

click settings > icons and thumbnails

Add the image you just exported

Click on Properties

Add info on your game

Now we are ready to publish your game

Click Share

If you choose gd.games, you can make it like and available for other people to play without the link

If you choose desktop, you will create a portable version that you can take with you

On desktop, select one-click packaging