Start your day with a Warm-up
Go to Piskelapp
Scroll down to offline versions and click download page

Click Windows

Click download anyway

Open the zipped file and drag the file on your desktop
Open it up and run piskel
What are we working on today?
Piskel – Animation, movement and the principals of animation: Anticipation
Why is it important?
Learning how to actually incorporate the principals of animation will improve the look and overall quality of your projects.
How will you show you understand? What is the assignment?
Cimplete your slow in/slow out and anticipation animated GIFs.
Worth 3 points
Once you finish, create new examples of each on your own.
Step 1
Change size to 256 x 256
Add two layers, one for Body and one for Appendage (arms and legs)

Step 2
In your Body Layer, draw a simple head, torso and cape

Step 3
In the Appendage Layer
Draw arms and legs

Step 4
Duplicate Frame
Delete the arms/legs from the layer
Bring the body down for the Anticipation

Step 5
In Appendage Layer
Draw legs squatting in anticipation of the jump

Step 6
We are going to duplicate Frame 1 again BUT move the duplicated frame to Frame 3 so that the characted returns to the original
The character has bent down in ANTICIPATION of the jump.


Step 7
Duplicate the last frame
Move the body up for Jump (change expression if you want)
Delete the arms and legs in the Appendage Layer
Redraw arms and legs for jump

Step 8
Repeat until you are happy with your animation
