August 26

Start your day with a Warm-up

Go to Piskelapp

Scroll down to offline versions and click download page

Click Windows

Click download anyway

Open the zipped file and drag the file on your desktop

Open it up and run piskel

What are we working on today?

Piskel – Animation, movement and the principals of animation: Anticipation

Why is it important?

Learning how to actually incorporate the principals of animation will improve the look and overall quality of your projects.

How will you show you understand? What is the assignment?

Cimplete your slow in/slow out and anticipation animated GIFs.

Worth 3 points

Once you finish, create new examples of each on your own.

Step 1

Change size to 256 x 256

Add two layers, one for Body and one for Appendage (arms and legs)

Step 2

In your Body Layer, draw a simple head, torso and cape

Step 3

In the Appendage Layer

Draw arms and legs

Step 4

Duplicate Frame

Delete the arms/legs from the layer

Bring the body down for the Anticipation

Step 5

In Appendage Layer

Draw legs squatting in anticipation of the jump

Step 6

We are going to duplicate Frame 1 again BUT move the duplicated frame to Frame 3 so that the characted returns to the original

The character has bent down in ANTICIPATION of the jump.

Step 7

Duplicate the last frame

Move the body up for Jump (change expression if you want)

Delete the arms and legs in the Appendage Layer

Redraw arms and legs for jump

Step 8

Repeat until you are happy with your animation